UZStore
StoreYoutubeDiscord
  • 👋Welcome to UZStore
  • 📞INFORMATION
    • ⭐Discord Customer Role
    • ❔How can I download the files?
    • 🖥️Supported Resolutions
    • 🛠️Tebex Integration
    • 📝Updates
      • 🧙‍♂️UZCore
      • 🚧Trygon Garage
      • 🏆〡Trygon Hud V2.5
      • 🎁 Daily reward
      • 🌎〡Spawn Selector
      • 🤖〡Register
      • 🔧〡Trygon Mechanic
      • 🚗〡Trygon VehicleShop V2
    • 🧙‍♂️UZCore
  • 💯Taintless
    • ⏸️〡Pause Menu
      • How is it Customize ?
        • Player Details
        • Social/Online/Time
        • Custom Page
        • Announces
      • Changelog
        • v0.9.3
        • v0.9.4
        • v0.9.5
    • 💎〡Multicharacter
      • SQL Installation
      • Notification
      • Changelog
    • 🌎〡Spawn Selector
      • Customize
      • Changelog
        • v1.4.0
        • v1.5.0
    • 🌴〡Pure Hud
      • Customize
  • 👀Typhon
    • 🧙🏼〡Player List
      • Customize
    • 🤝〡Second Hand
      • Customize
      • Common errors and their solutions
    • 🎁〡Daily Reward
      • Customize
    • 📷〡Job Selector
      • Customize
  • 💚Trygon
    • 🏆〡Trygon Hud V2.5
      • SQL Installation
      • Common errors and their solutions
    • 🚧〡Trygon Garage
      • Customize
      • SQL Installation
    • 🎦〡Loadig Screen
      • Customize
    • 🎇〡Trygon Inventory
      • Customize
      • Exports
      • How is it installed ?
    • 🚗〡Trygon VehicleShop V2
      • Customize
      • Common errors and their solutions
    • 🤖〡Register
      • Customize
    • 🔧〡Trygon Mechanic
      • Customize
      • Common errors and their solutions
    • 🚛〡Jobs shipping
      • SQL Installation
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  1. Taintless
  2. 🌴〡Pure Hud

Customize

Customize/Customize.lua
Customize = {
    Framework = "QBCore", -- QBCore | ESX | NewESX | OldQBCore (Write the framework you used as in the example)    
    
    SpeedometerTypeKMH = true, -- kmh | mph
    AlwaysOnMinimap = false, -- Specifies whether the minimap should be visible outside the vehicle
    StreetDisplay = true,
    ServerName = 'uz rp',
    MoneyType = '$',
    OnlinePlayersRefreshTime = 25000,

    GetVehFuel = function(Veh)
        return GetVehicleFuelLevel(Veh) -- exports["LegacyFuel"]:GetFuel(Veh) - GetVehicleFuelLevel(Veh) - exports["uz_fuel"]:GetFuel(Veh)
    end,

    Display = {
        PlayerDisplay = true,
        MoneyDisplay = true
    },

    UIColor = {
        Health = '#F3163E',
        Armour = '#00A3FF',
        Hunger = '#ADFE00',
        Thirst = '#00FFF0',
        Stamina = '#FFA048',
        Stress = '#FF0099',
        Location = '#FFFFFF',
        MoneyBackground = '#FFFFFF',
        ServersBackground = '#FFFFFF',
        ServerDetails = '#F3163E',
        MoneyIcon = '#F3163E',
    },


    Stress = true, -- true | false
    StressChance = 0.1, -- Default: 10% -- Percentage Stress Chance When Shooting (0-1)
    MinimumStress = 50, -- Minimum Stress Level For Screen Shaking
    MinimumSpeed = 100, -- Going Over This Speed Will Cause Stress
    MinimumSpeedUnbuckled = 50, -- Going Over This Speed Will Cause Stress
    DisableJobsStress = { 'police', 'ambulance'}, -- Add here jobs you want to disable stress - OLD: -- DisablePoliceStress = true, -- If true will disable stress for people with the police job

    WhitelistedWeaponStress = {
        `weapon_petrolcan`,
        `weapon_hazardcan`,
        `weapon_fireextinguisher`
    },

    Intensity = {
        [1] = {
            min = 50,
            max = 60,
            intensity = 1500,
        },
        [2] = {
            min = 60,
            max = 70,
            intensity = 2000,
        },
        [3] = {
            min = 70,
            max = 80,
            intensity = 2500,
        },
        [4] = {
            min = 80,
            max = 90,
            intensity = 2700,
        },
        [5] = {
            min = 90,
            max = 100,
            intensity = 3000,
        },
    },

    EffectInterval = {
        [1] = {
            min = 50,
            max = 60,
            timeout = math.random(50000, 60000)
        },
        [2] = {
            min = 60,
            max = 70,
            timeout = math.random(40000, 50000)
        },
        [3] = {
            min = 70,
            max = 80,
            timeout = math.random(30000, 40000)
        },
        [4] = {
            min = 80,
            max = 90,
            timeout = math.random(20000, 30000)
        },
        [5] = {
            min = 90,
            max = 100,
            timeout = math.random(15000, 20000)
        }
    }
}

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Last updated 7 months ago

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